Brainwave Synchronizer - produce files that, when listened
to with stereo headphones, will put the listener into any desired state of
awareness. For example, by listening to "waved" files, you can achieve
states such as deep sleep, theta meditation, or alpha relaxation. Because
of the nature of this function, it only works on Stereo waveform data, and
to be effective, it must be listened to with stereo headphones. The Brainwave
function spatially locates the audio left and right, in a circular pattern
over time. In order to spatially encode the signal, either the left or right
channel is delayed so that the sounds will appear at each ear at different
times, tricking the brain into thinking they are coming from either side.
When this is done at frequencies of 3Hz and above, the brain will start synchronizing
at the same frequency, increasing its output of Delta, Theta, Alpha, or Beta
frequencies.
Convolution - the effect of multiplying every sample in
one wave or impulse by the samples that are contained within another waveform.
In a sense, this feature uses one waveform to "model" the sound
of another waveform. The result can be that of filtering, echoing, phase shifting,
or any combination of these effects. That is, any filtered version of a waveform
can be echoed at any delay, any number of times. For example, "convolving"
someone saying "Hey" with a drum track (short full spectrum sounds
such as snares work best) will result in the drums saying “Hey”
each time they are hit.
Distortion - used to map any sample value to any new sample
value. Effects such as a blown car speaker, muffled microphone, overdriven
amp, and many more can be easily created.